Movement
Get this applet running. You're on your own for the paint method, but the
rest of this applet is provided:
import java.awt.*;
import java.applet.*;
import java.awt.event.*;
public class car extends Applet{
int x;
boolean rt;
public void init(){
setBackground(Color.black);
rt=true;
requestFocus();
this.addKeyListener(new KeyAdapter(){
public void keyPressed(KeyEvent k){
erase();
if(rt){
x+=5;
if(x>190) rt=false;
}
else{
x-=5;
if(x<10) rt=true;
}
repaint();
}
});
}
public void erase(){
//This method erases the previously drawn car
Graphics g = getGraphics();
g.setColor(Color.black);
g.fillRect(x-5, 40, 50, 50);
}