SCRATCH PROGRAMMING QUARTER FOUR

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Lucky Door

There are several variables used in this project. Some pertain to scoring, but others have to do with what phase the game is in. Sort them out and figure out what each variable is for. Especially try to understand the variable called PHASE.

ASSIGNMENT:

Implement the following alterations:

  • Add a fifth door.
  • Add a message which appears along the bottom which either says you gained or lost x number of points after each round.