SCRATCH PROGRAMMING QUARTER THREE

Back to index

View project at Scratch

Apples Fall

Study the sample project carefully. Figure out WHEN the apples start falling and WHY they stop. You should experiment with other ways to trigger when the apples start to fall and when they stop (land on the ground).

ASSIGNMENT:

Extend this project so that the following happens:

  1. After the apples hit the ground, the leaves of the tree fall to the ground.
  2. You will have to create leaf sprites and your tree will have to be just bare branches.
  3. Ideally leaves should sort of float downward instead of falling in the manner that a solid object such as an apple would.