Back to index
Java version of game

Plotting a Projectile in Motion:

The following formulas are used to plot the position of the cannon ball in the applet on this page:

  x = x0 + V * cos(angle) * t
  y = y0 + V * sin(angle) *t - (1/2) * g * t^2

  x0 = starting x coordinate
  y0 = starting y coordinate
  t = time
  V = initial velocity
  angle = firing angle
  g = gravitational effect
A slight variation of this formula is used in this applet, but the result is still a parabola.